//
//  BSKeyRef.h
//  Spriter_forCocs2d
//
//  Created by Yang Bean on 13/4/18.
//
//

#import <Foundation/Foundation.h>
@class BSObjectRef;
@interface BSKeyRef : NSObject
{
    NSMutableArray* m_objRefArray;
    NSMutableArray* m_boneRefArray;
    int m_keyID;
    int m_time;
}
@property (retain) NSMutableArray* objRefArray;
@property (retain) NSMutableArray* bonRefeArray;
- (id)initWithKeyId:(int)keyId time:(int)time;
- (int)keyId;
- (int)time;
@end
